Hi,
The debug information are correct, and yes you will have a screen indefinitely timed.
If you want the stream to let your application continue, you will need to call the async version of
Would you please confirm that you authorized your app to access the DirectMessages?
You can do that just here:
https://apps.twitter.com/app/__YOUR_APP_ID_HERE__/permissions
Are you currently using a version 0.9.8.x of Tweetinvi?
If the permissions are set correctly and you are using version 0.9.8.x of Tweetinvi I will need you to share your credentials and your code privately with me.
Thanks for your understanding.
Linvi
The debug information are correct, and yes you will have a screen indefinitely timed.
If you want the stream to let your application continue, you will need to call the async version of
StartStream
or call it in another Thread.stream.StartStreamAsync();
You can do that just here:
https://apps.twitter.com/app/__YOUR_APP_ID_HERE__/permissions
Are you currently using a version 0.9.8.x of Tweetinvi?
If the permissions are set correctly and you are using version 0.9.8.x of Tweetinvi I will need you to share your credentials and your code privately with me.
Thanks for your understanding.
Linvi